
Polyphony Digital has thought of everything, from the clunk as you run over a kerb to the rumble as you race across road markings on street circuits. You’d expect a big-budget racing game to have great-sounding engines, but Gran Turismo 7 really goes above and beyond when it comes to the small touches it would be easy to overlook. The circuits look great too, even if things are a little sparse trackside in some areas, with HD revamps of some of the beloved fictional Gran Turismo tracks a particular treat to race on. I wrote in my first impressions article about how the beauty of the vehicles often led to a conflict between my sim racer instinct to use the first-person view and a desire to use the chase camera to see more of the cars. Even on the PlayStation 4, the game is gorgeous. So although everything here is true at the time of publication, there is hope on the horizon! Driving fast, shiny carsīut let’s start where Gran Turismo 7 does deliver: out on the tarmac. Note: On the day this review was due to be published, Gran Turismo creator Kazunori Yamauchi published a blog post announcing several upcoming updates that address many of the negative points in this article (although notably not the always online problem). So you’ve been warned – I’m going to be saying a lot of nice things about the racing, but make sure you read until the end.

The truth is that there is a fantastic racing game here – possibly the best ever.īut in writing a review it is impossible to ignore that the game’s experience is soured by implementations of some of the dirtiest tactics the video game industry has been perfecting in recent years in order to extract every penny possible from players.

Writing a review for Gran Turismo 7 having observed what has happened to it in the three weeks since its release is a hugely difficult task.
